Curriculum Aims
Design and technology at Sandhurst School pushes students to question every object in their lives. How does a phone know how to rotate the screen? What are the limitations of printing in 3D? How does a sewing machine work? How do you melt metal? Why is a dovetail joint better than a lap joint? In a rapidly changing world we give students an insight into traditional and emerging technologies. Through practical work students are able to explore a range of materials.Using iterative design methods create their own product , from first sketches to finished piece. Their practical outcomes are built on the foundations of the knowledge of the UN global goals for sustainability, CAD/CAM, gears and levers and a wealth of other topics. Our students can go into the world and find careers as designers, engineers, carpenters, textile designers, architects etc.
KS3 Curriculum Summary
Design & Technology | Topics |
Year 7 | Ferrous and non-ferrous metals Manufactured & Natural Timber Workshop safety How to use a coping saw, scroll saw, pillar drill, hand drill, files, hammer, and vices. Sanding and filing techniques Modelling and templates Tinkercad 3D design Isometric drawing Hand and machine sewing |
Assessment | Test on workshop safety Quality of final pieces 3D design competition |
Year 8 | Designers past & present Ergonomics and anthrometrics Thermoforming and thermosetting polymers Natural and Synthetic Fibres Biomimicry Detailed plans Applique Designing to solve problems |
Assessment | Test on textiles and textile equipment Quality of final pieces |
Year 9 | Electronics – input, control, output Iterative design Manufacturing Production, Pattern Pinning and Cutting CAD/CAM Laser cutting Evaluation of products |
Assessment | Crumble programming challenge Test on Measurements for Desk Tidy and Bucket Hat Projects Quality of final pieces |
KS4 Design & Technology
Year 10- AQA Design & Technology
Year 11- AQA Design & Technology